Thursday, October 30, 2025

New Dice roller code



Along side of the many platforms I have written my Dice Roller software for, I'm now adding the TI-92 series to the list. These very portable handheld devices make perfect sense to have this code to bring to a game. I should have code and screenshots soon.




I may make a few D&D tools for this device being that it is so powerful, yet compact.

Friday, October 17, 2025

stuff....


Just rolled out a new point version of GLASS and the program continues to get better.

for 0.9.0 the following changes:

- bug fixes
- Column background color
- Formula background color blue added
- Added setup menu
--- change column header
--- change column width
- Auto refresh
- temp file cache/recovery.



I'm also updating other projects like Dragons, Druids, and Dice...





Sunday, October 12, 2025

Dice pickups in Oct 12 at FlatCon 2025

I have not posted many dice pickups in recent months (years?). I'm now at four boxes of dice. These dice are unusual enough to post about though.

First are these two cursed and blessed 20 sided dice. Cursed has two 1s and no twenty. Blessed has two twenties and no one.



Next are these two twelve sided dice. One is character class, and the other monster.

These two are magic adjustment dice.


These two are the 2025 FlatCon 6 sided dice


I own dice like the last two, but these are different enough for me to purchase.

I probably need to start cataloging and categorize all of mine like I used to do.

Thursday, October 9, 2025

My GLASS spreadsheet page

 Since I have been putting so much effort writing spreadsheet software, I have created a new launch page for it.   https://mrgibson.com/GOS/index.php

I'm going to be posting GLASS for Linux and MacOS next, then work on C64 version of GSS.




Tuesday, October 7, 2025

Bad Apple on 80 computers!!!!

Bad Apple!

Each of these videos of computer renders keeps getting better.  

Really surprised how bad the C64 version is.

Impressed with what could be done with the Atari 2600
Animation is smooth, although not surprising blocky.

Best of these old computers is the TI-99/4a

Atari 2600
https://www.youtube.com/watch?v=Ko9ZA50X71

C64
https://www.youtube.com/watch?v=OsDy-4L6-tQ

Atari 8-bit computer
https://www.youtube.com/watch?v=BjNm04oCdYc

zx spectrum
https://www.youtube.com/watch?v=cd5iEeIe7L0

TI-99/4A
https://www.youtube.com/watch?v=vx__aAdm4wQ

Original video
https://www.youtube.com/watch?v=FtutLA63Cp8




Thursday, October 2, 2025

More on my new spread sheet software

As I continue to tweak the code, I'm realizing there will not be a 16K version. This will require 32K. Although it is possible to have 1M on the TI-99/4A, I don't think this is a reasonable requirement as this is much harder to aquire and not considered standard setup, where-as 32K is. I have sliced some code off, yet memory restaints in an issue.

Menus are done. Now I'm testing and tweaking the code to make it the best I can under the 32k scope.



I'll have more screenshot and code released soon.

Wednesday, October 1, 2025

99-sss 25.0 spread sheet software

I'm about to release my newest spread sheet software for the TI-99/4A. I'm pretty excited about this one.

99-sss 25.0
But this version is much different than my previous.

First of all, it has heavy requirements for the TI-99/4A :
- Extended BASIC
- 16k or 32K RAM - (16k = 10x10, 32k = 10x30)
- Floppy Disk drive (real or virtual) - data saving.
- Tape drive (real or virtual)

But the capabilities are better, most importantly : - exporting data to other spread sheets
- configuring the spreadsheet as you go
- save to cassette or disk
- printing and plotting

Some of the specs might change as I tweak this version. I'm going to release the application on tape format for maximum user distribution.
I will probably have two versions. One tweaked for 16K of RAM, one tweaked for 32k of RAM. Since it is programmed in Extended BASIC, yes it will be opensource. What Lic? Probably GPL 3. I'm testing this on Virtual and Real Hardware.
Will I release this software for Atari or C64? I don't know yet.

Dice Roller for TI-95

 I have published my first version of the TI-95 dice roller: http://mrgibson.com/dd/dragon-n-dice-ti-95-v1-0.txt A couple of screenshots: