I'm currently working on two areas for the DDD project. I'm plugging along on the Linux, Windows, and MacOS software. These are becoming a very complicated software. Because of this, a lot of documentation is being created to for planning the code.
Secondly, I'm looking at making the Atari and C64 dice app look better. It is not that both system are not capable, they definitely are. It is just how the two companies chose to do graphics. The TI-99 is just easier and more flexible to do graphics with. A lot of the concepts are the same, but working with binary to hexadecimal is easier than the conversions of binary to decimal. And TI-99's ability to intermix text and graphics make a project like this easier. Below is calculating one line of graphics on Atari and C64.

So for the C64 I would have to POKE 127 at certain location in video.
For the same graphic line created on the TI-99, the value you would use would be 7F based on this chart

Worse yet, I don't know of a method of intermixing text and graphic like is default with the TI-99. so each dice outcome has to be drawn. Even with Windows and Linux, if I needed to, I could place text on the graphic.
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