Notes for Gibson's TI-99 Vegas Slots
Nervous about memory limitations, as I suspect this code will be
rather large. But if possible, there will be 10 slot graphics:
- Number 7 - Red - uses color set 8
- Heart - Red - uses color set 9
- Cherry - Red with Green stem - uses color set 9 and 10
- Bell - Blue with black handle
- Lemon - Yellow
- Diamond - Green
- Bar - Blue
- Double Bar - Blue
- Triple Bar - Black - uses color set 15
- Spade - Black - uses color set 15
If need be, I will back off the double and/or triple bar.
There will be 3 graphic slots
Each graphic will be 4 characters.
Number 7 - characters 92, 93, 94 95
1234|1234|1234|1234
| | | 1 00 00
xxx|xxxx|xxxx|xxxx 2 7F FF
xxx|xxxx|xxxx|xxxx 3 7F FF
xxx| | |xxx 4 70 0E
xxx| | |xxx 5 70 0E
| | x|xx 6 00 1C
| | xx|x 7 00 38
| | xx|x 8 00 38
______________________
| | xxx| 1 00 70
| | xxx| 2 00 70
| |xxx | 3 00 E0
| x|xx | 4 01 C0
| x|xx | 5 01 C0
| xx|xx | 6 03 C0
| xxx|xx | 7 07 C0
| | | 8 00 00
===============================================
Heart - Characters 96, 97, 98, 99
1234|1234|1234|1234
| | | 1 00 00
| | | 2 00 00
x|xx | xx|x 3 1C 38
xx|xxx | xxx|xx 4 3E 7C
xxx|xxxx|xxxx|xxx 5 7F FE
xxx|xxxx|xxxx|xxx 6 7F FE
xxx|xxxx|xxxx|xxx 7 7F FE
xxx|xxxx|xxxx|xxx 8 7F FE
____________________
xx|xxxx|xxxx|xx 1 3F FC
x|xxxx|xxxx|x 2 1F F8
|xxxx|xxxx| 3 0F F0
| xxx|xxx | 4 07 E0
| xx|xx | 5
| x|x | 6
| | | 7 00 00
| | | 8 00 00
=================================================
Cherry - Characters 100, 104, 101, 102
1234|1234|1234|1234
| | | 1 00 00
| | | 2 00 00
| | | xx 3 00 06
| | |x 4 00 08
| | x| 5 00 10
x|xxxx| x | 6 1F 20
xx|xxxx| x | 7 3F 40
xxx|xxxx|x | 8 7F 80
____________________
xxx|xxxx|xxx | 1 7F E0
xxx|xxxx|xxxx| 2 7F F0
xxx|xxxx|xxxx| 3 7F F0
xxx|xxxx|xxxx| 4 7F F0
xx|xxxx|xxxx| 5 3F F0
xx|xxxx|xxx | 6 3F E0
x|xxxx|xx | 7 1F C0
| | | 9 00 00
===============================================
Bar - character 136, 137, 138, 139 - Blue
1234|1234|1234|1234
| | | 1 00 00
| | | 2 00 00
| | | 3 00 00
| | | 4 00 00
| | | 5 00 00
xxx|xxxx|xxxx|xxx 6 3F FF
xxx|xxxx|xxxx|xxx 7 3F FC
xxx|xxxx|xxxx|xxx 8 3F FC
______________________
xxx|xxxx|xxxx|xxx 1 3F FC
xxx|xxxx|xxxx|xxx 2 3F FC
xxx|xxxx|xxxx|xxx 3 3F FC
| | | 4 00 00
| | | 5 00 00
| | | 6 00 00
| | | 7 00 00
| | | 8 00 00
Double Bar - character 140, 141, 142, 143 - Blue
1234|1234|1234|1234
| | | 1 00 00
| | | 2 00 00
xxx|xxxx|xxxx|xxx 3 3F FC
xxx|xxxx|xxxx|xxx 4 3F FC
xxx|xxxx|xxxx|xxx 5 3F FC
xxx|xxxx|xxxx|xxx 6 3F FC
xxx|xxxx|xxxx|xxx 7 3F FC
| | | 8 00 00
______________________
| | | 1 00 00
xxx|xxxx|xxxx|xxx 2 3F FF
xxx|xxxx|xxxx|xxx 3 3F FC
xxx|xxxx|xxxx|xxx 4 3F FC
xxx|xxxx|xxxx|xxx 5 3F FC
xxx|xxxx|xxxx|xxx 6 3F FC
| | | 7 00 00
| | | 8 00 00
===============================
Triple Bar - character 144, 145, 146, 147 - Blue
1234|1234|1234|1234
| | | 1 00 00
xxx|xxxx|xxxx|xxx 2 3F FF
xxx|xxxx|xxxx|xxx 3 3F FC
xxx|xxxx|xxxx|xxx 4 3F FC
xxx|xxxx|xxxx|xxx 5 3F FC
| | | 6 00 00
xxx|xxxx|xxxx|xxx 7 3F FC
xxx|xxxx|xxxx|xxx 8 3F FC
______________________
xxx|xxxx|xxxx|xxx 1 3F FC
xxx|xxxx|xxxx|xxx 2 3F FC
| | | 3 00 00
xxx|xxxx|xxxx|xxx 4 3F FC
xxx|xxxx|xxxx|xxx 5 3F FC
xxx|xxxx|xxxx|xxx 6 3F FC
xxx|xxxx|xxxx|xxx 7 3F FC
| | | 8 00 00
===============================
Spade - character 148, 149, 150, 151 - Black
1234|1234|1234|1234
| | | 1 00 00
| x|x | 2 01 80
| xx|xx | 3 03 C0
| xxx|xxx | 4 37 E0
|xxxx|xxxx| 5 0F F0
x|xxxx|xxxx|x 6 1F F8
xx|xxxx|xxxx|xx 7 3F FC
xx|xxxx|xxxx|xx 8 3F FC
______________________
xxx|xxxx|xxxx|xxx 1 3F FE
xxx|xxxx|xxxx|xxx 2 3F FE
xx|xxxx|xxxx|xx 3 3F FC
x|x xx|xx x|x 4 3F
| xx|xx | 5 3F
| xxx|xxx | 6 3F
|xxxx|xxxx| 7 0F F0
| | | 8 00 00
Linux, Cars, Coding, Classic Gaming, Base Ball Cards, and overall personal blog. Just another blog of a baseball card collector and geek. Older blogs can be found at http://mrgibson.com/
Thursday, July 11, 2024
TI-99 slots - first update on slot machine project
For the TI-99, I got a lot of programming and design done. Here are some of my notes on graphic design.
Wednesday, July 10, 2024
Do something a little different [coding]
I'm going to do something a little differnt and hopefully fun. I'm going to program a software slot machine, and hopefully a good one. Not only that, but I'm going to create 3 diffent code bases: one application for the Atari 8 Bit platform in Atari Basic, one application for the TI-99/4A 16 bit platform in TI-Standard Basic, and lastly one for the Microsoft/Intel 32 Bit platform in Microsoft Basic. As I Develop the notes, logic flow, bits of source code, graphic design, I will post the material on this blog. Eventually posting links to code.
Of course whatever I finalize, finish (or not finish), I will share as open source to share freely. I have already started this process first in my head, now in notepad. Hopefully, I will share material soon.
Of course whatever I finalize, finish (or not finish), I will share as open source to share freely. I have already started this process first in my head, now in notepad. Hopefully, I will share material soon.
Thursday, July 4, 2024
TI-99/4A tips and tricks
How to print memory:
at TI-BASIC command line, type:
at TI-BASIC command line, type:
1 m=m+8 2 gosub 1 runThe screen turns green and runs for a bit until the following error:
* memory full in 1Now type:
print m ----------------------------------- Editing Tip
Using the delete function Since the TI-99/4A doesn't have a backspace or delete key, you can hold down Function and press Cursor Left by pressing Function S. Then, continue holding down Function and press Delete (DEL) to delete the character to the left of the cursor.
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