Tuesday, January 1, 2019

PlayStation 1 Classic Game add

This article is how to install more games on your PlayStation Classic from your PlayStation media disks. I did these instructions with pre version 1.0 - I have done each step and tested. I collected this information from several sites and people. I then compiled it here on this blog.

I purchased the PlayStation Classic so I could play PlayStation games on my HDMI television using actual PlayStation controllers. So the first thing I wanted to figure out was how to add purchased disk games to the system and this blog entry is exactly how to do that.
Since your PlayStation Classic does not have a disk drive, the first thing you will need to do is create a .bin file from the disk that you wish to add. The disk image .bin file will be placed on a flash drive (USB stick) and play on the PlayStation Classic. The larger the flash drive/USB stick, the more games you can fit on one stick.

[1] To get started, you’ll need to head to the Magic ISO website (http://www.magiciso.com/) and download on a Windows machine.

[2] After downloading run "Setup_MagicISO.exe"

[3] After installation, run Magic ISO Maker and click "Try It!" if you are not ready for purchase.

[4] On the Menu, Select "Tools" and then "Make ISO from CD/DVD-ROM"

[5] Select the DVD/CD drive with PlayStation CD in it. For "Output format", select "BIN image file(.BIN/.CUE)" and save to your C:\temp directory (my suggestion, make it your desktop if you want). Give a short name for the game. For example, my Atari Anniversary Edition Disk, I just used "atari". This will create a .bin and .cue file that you will place on your USB stick. In this case atari.bin and atari.cue was created. In later steps you will need to rename these files, but this helps track the files while on your computer.


Now let proceed with how to build your flash drive/USB stick.

[1] To get started you’ll need to head to GitHub and download BleemSync

https://github.com/pathartl/BleemSync/releases/latest

[2] Download the ZIP file and extract the contents to the root location of a FAT32 or ext4-formatted USB drive plugged into your PC (Windows, Linux or Mac will work).

[3] Name the flash drive “SONY” in upper case - this is a requirement.

[4] In the same root directory you extracted the ZIP file into, you may need to create a folder labeled “Games”, but the extraction of the zip should have done that for you.

[5] Inside the Games directory, you need to create a folder for each game you'll like to add to the system. Each folder needs to be numbered sequentially. Each of these folders also need to contain a “GameData” folder with a “Game.ini” file, cover art image, “pcsx.cfg” file and the game’s “bin” and “cue” files. A template for how game folders should look is located in the initial ZIP file and the GitHub page has an outline for indexing too.
A proper folder structure looks something like this:

Games/
    1/
        GameData/
            Game.ini
            pcsx.cfg
            SLUS-01066.bin
            SLUS-01066.cue
            SLUS-01066.png
    2/
        ...
    3/
        ...


The file prefixes for the .bin, .cue, and .png must be name from the disk's SLUS (or SCUS for some Sony games) label that is on the Sony disk. When you stick the disk into the machine, the disk will have this ID as the label.

So for Atari I created a directory "3" under games/ and "GameData" under 3. I then copied the atari.bin and atari.cue to Games/3/GameData/

I then I renamed the files SLUS-01427.bin and SLUS-01427.cue based on the disk's label.
Next, I created a game.ini file with the following content:
[Game]
Discs=SLUS-01427
Title=Atari Anniversary
Publisher=Atari
Players=2
Year=2001
For "Discs=", I used the label Sony had assigned to the disk and copied the additional information from the CD cover.

I used this default pcsx.cfg file:
Bios = SET_BY_PCSX
Gpu3 = builtin_gpu
Spu = builtin_spu
Xa = 0
Mdec = 0
Cdda = 0
Debug = 0
PsxOut = 0
SpuIrq = 0
RCntFix = 0
VSyncWA = 0
Cpu = 0
region = 0
g_scaler3 = 2
g_gamma = 64
g_layer_x = 0
g_layer_y = 0
g_layer_w = 0
g_layer_h = 0
soft_filter = 0
Lastly, I created a png file for the menu icon, named "SLUS-01427.png". This file must have the resolution of 226x226. I'm not sure of color requirements, so I kept mine simple (limited colors).


[UPDATE Jan 3 2018: PNG should be RGB and no know color limitations I found ] NOTE: More specific details on the nitty-gritty of how to format files and where to find them is outlined in the GitHub page, so make sure to read through that carefully. It also outlines how to install multi-disc games too.

[6] Insert the flash drive into your PlayStation Classic (second joystick slot) and turn it on, the new games should be on display. Don't worry, if you need to use multiple joysticks, you can use a USB hub.


NOTE: Make sure to not remove the Flash Drive while playing or while the unit is in use. Also, it’s not known if all games will run on PlayStation Classic without issues so don’t be surprised if you encounter some problems.

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